Heres a little beta of something I been working on for quite some time now.
Since about early august I beleave. This is a halo 2 bsp explorer as I call
it. This will allow u to open up and see some of awsome bungie's maps and
how they were built. When I first announced that I was working on this I was
only luaghed at due to my poor programming experience but this has been a
great learning experience for me. I just recently got some help from Yomama
on working this so special thanks goes out to him. This now works 20x faster
than the way I originaly had it working.  Im still working on the code
to allow u to accually view the bsp model in the app itself with textures
and so on applied to it. But for now it just gives u a nice and spiffy text
display of the map model data which u can save and import into 3ds max or
other 3d modeling software. I managed to allow it to combine all the seperate
 meshes so you can view them all at once. I just finished giving the app
texture coord support and since I have nuthing better to do with this build,
I think this beta version is ready for a small release.

known bugs:

-Certain maps have missing geometry

-It only converts the first bsp on the bsp list. I plan to add the option to select which bsp to convert once I get a hold of a map file with multiple bsps.


Planned for the future:

-Support for multiple bsp maps

-Built in viewer

-Auto bsp texture extractor and material grouping support


System Requirement:
A PC with Windows XP and SP2 installed
128mb ram



